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C programming and C++ programming has never been so much fun!

Play with C/C++ code without distractions.

Traditionally, when writing C/C++ code, you go through the edit-compile-link-execute stages.

When you are learning or when you are being creative this is a major waste of time. What you want ideally is to be able to write code and try it, then tweak it a bit and try it again.

Quickly.

You want to be productive and focused and your development environment must not get in the way.

- use of glsl shaders is now supported
- you can import assets such as images directly inside your cpplay document.
- look at the help on how to use these features :-)

CPPlay features a C/C++ interpreter integrated with OpenGL and it enables exactly that kind of workflow.

CPPlay is built on top of LLVM and clang, which are the basis of some of the most robust and optimised C/C++ development environments today and support the latest language features.

CPPlay is blazingly fast! With its JIT compiler, the code you write with CPPlay executes at near native speed, and the native code you call executes at exactly native speed.

Be creative, learn, experiment, have fun :-)

*Requires Xcode and Xcode command line tools